CCSS: 6.NS.C.6.C, MP3, MP5, MP8

TEKS: 6.11A

Man vs. Machine: Chess Showdown

As you read the panels, use chess coordinates to learn about the matches between a human and an early artificial intelligence (AI). In 1989, IBM made a supercomputer called Deep Blue, which was programmed to play chess. To test Deep Blue, IBM challenged the best: World Chess Champion and Grandmaster Garry Kasparov. The world was captivated! News outlets kept them updated on the matches. Use the online answer sheet to record your answers. 

Use the chessboards to answer the following questions. The symbol for each piece is shown below. Record your work and answers on our answer sheet.

Pawns can move forward 1 space or diagonally 1 space to capture.* The pawn at which location can move to g4?

a4         B h8         C b7         D g3

*Pawns can move 2 space forward from their starting positions.

Bishops move diagonally. Which of these spaces can the black bishop move to?

A e4         B h7         C f4         D a6

Horse-shaped knights move in an L shape: either 2 spaces horizontally and 1 vertically or 1 space horizontally and 2 vertically. Which white piece can the black knight capture?

A knight        B pawn        C queen

A castle-shaped rook moves in a line horizontally or vertically. Which of these spaces can the black rook move to?

A d2         B h5         C f8         D a7

The powerful queen can move any number of spaces in a line. Which of these spaces can the white queen not move to?

A b5        B g4        C a5        D f1

You win when you trap your opponent’s king. The king can move only 1 space in any direction. Which piece currently has the black king in “check,” forcing it to move out of danger?

A knight         B pawn         C queen

In the first game, Kasparov was playing white and Deep Blue was playing black. At the end of Game 1, the chessboard looked like the board above. What are the coordinates of:
Kasparov’s king?
Deep Blue’s king?

In the second game, Kasparov was playing black and Deep Blue was playing white. At the end of Game 2, the chessboard looked like the one above. What are the coordinates of the remaining white pawns? The remaining black ones?
White pawn
Black pawn

A. In Game 5, Kasparov was playing black. For his third move Kasparov moved a bishop to the space above the pawn at g3. What was the bishop’s starting place? How many spaces did it travel diagonally?

B. On his next turn, could Kasparov move a black knight into row 7? (Knights can “hop” over other pieces during their move.) Explain your reasoning.

When Game 6 ended, pawns were at these locations: Black: a7, g7, h6, b5 White: f5, c4, d4, b2, f2, g2, h2. Mark the pawns on the board.

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