For more than 10 years, superheroes have been a cinema staple. We’ve seen Iron Man soar through the air battling aliens, Thor summon lightning to strike down his foes, the Hulk turn green, and more. But real-life actors can’t fly, create lightning, or transform. It takes some high-tech creativity to make the leap from comic book page to movie screen.
That’s the job of visual effects designers like Marvel’s Dan DeLeeuw. He and his team use computer science to make the impossible possible. DeLeeuw is the visual effects supervisor for Avengers: Endgame, which hit theaters last month.
Visual effects are “anything you can’t actually make on set,” says DeLeeuw. The makeup and prostheses actors wear, the props they hold, and the realistic set pieces they act on are all practical effects. The actors can physically wear or interact with them. Everything else, like Iron Man’s high-tech flying suit or the towering body of alien villain Thanos, must be made digitally. And visual effects have come a long way since Marvel started making movies based on its classic comics in 2008. “We’re at a point where we can tell comic book stories the way Stan Lee and other comic book authors could envision them in their heads and in what they drew,” DeLeeuw says.